Servo, A New RTS Coming from BonusXP
The developers that masterminded the genre defining Age of Empires are dorsum at it again. Now part of BonusXP, this time they're focusing their efforts on changing the RTS landscape once again, with fast-paced mechanized combat. Introducing, Servo.
Age of Empires veteran developers are working on a new mech based RTS, Servo, that emphasizes quick and deadly rounds.
Servo is supposed to exist an evolution of the RTS formula, moving from the long drawn out battles that brainstorm with massive resource hoarding into quick and decisively cruel battles. Instead, BonusXP introduces the mechanized unit so aptly named the Servo that forms the basis of the gameplay. No longer are resource the focus, but instead the gruesome battles.
Head to your Hangar to build out a squad of rocket-diggings, missile-launching, Bloomspawn-stomping Servos. Start by picking a Servo class, such as the difficult-hit Juggernaut, versatile Champion, or armored Gladiator. With unique rigs and specialized abilities, each class produces Servos that are visually and functionally distinct.
In add-on to a 25 mission long story fashion that spans asteroids and, moons and distant planets, you'll be able to participate in a co-op manner so you can combine your Servo might to have on pretty much anything. And of course, what would an RTS game of this magnitude be without a PvP mode? Not much I reckon, and then that indeed is included as well.
The following are the crawly things included in the co-op mode:
- Cooperative gainsay with shared bases and economies
- Dynamic map conditions and variability brand every game a new feel
- Co-op leaderboards with seasons and unique rewards
And of course, the PvP fashion:
- White-knuckle, skill-based PvP gainsay
- Pick a classic RTS strategy (rush, boom, turtle) and out-do your opponent
- Earn credits and parts to customize your Servos
- PvP leaderboards with seasons and unique rewards
It's very unit and devastation oriented. It'south also actually a refreshing have on the RTS genre, but it isn't new. Mech Commander had very similar styles of play, where the focus was on the unit itself and upgrading its abilities and mechanisms. League of Legends is too similar in style with yous decision-making a few units and focusing not on resources, just on merely destroying the remainder of the world. Sure, resources were valuable and you gained XP and other widgets when destroying things, just it was the combat that was keyed in on.
Even though it isn't really an development, it'due south certainly bringing back an RTS way that was quite enjoyable. I tin can't wait to take a look. It'll be on Steam Early Access later this spring for $20.
Source: https://wccftech.com/servo-rts-coming-bonusxp/
Posted by: griffinvittlentoond.blogspot.com

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